Call for Participati...

The AISB Convention is an annual conference organised by the ( The 2017 Convention will be held at the University of Bath, UK, with t...


AI Summit London

     The AI Summit London: The World’s Number One AI Event for Business  Date: 9-10 May 2017 Venue: Business Design Centre, London. The AI Summit is the world’s first and largest/number one conference exhibition dedicated to t...


AISB Wired Health

    AISB and WIRED events have partnered to bring together inspirational high-profile speakers. Join hundreds of healthcare, pharmaceutical and technology influencers and leaders at the 4th Annual WIRED Health event, taking pl...


Hugh Gene Loebner

  The AISB were sad to learn last week of the passing of philanthropist and inventor Hugh Gene Loebner PhD, who died peacefully in his home in New York at the age of 74.  Hugh was founder and sponsor of The Loebner Prize, an an...


AI Europe 2016

  Partnership between AISB and AI Europe 2016: Next December 5th and 6th in London, AI Europe will bring together the European AI eco-system by gathering new tools and future technologies appearing in professional fields for th...


AISB convention 2017

  In the run up to AISB2017 convention (, I've asked Joanna Bryson, from the organising team, to answer few questions about the convention and what comes with it. Mohammad Majid...


Harold Cohen

Harold Cohen, tireless computer art pioneer dies at 87   Harold Cohen at the Tate (1983) Aaron image in background   Harold Cohen died at 87 in his studio on 27th April 2016 in Encintias California, USA.The first time I hear...


Dancing with Pixies?...

At TEDx Tottenham, London Mark Bishop (the former chair of the Society) demonstrates that if the ongoing EU flagship science project - the 1.6 billion dollar "Human Brain Project” - ultimately succeeds in understanding all as...


Computerised Minds. ...

A video sponsored by the society discusses Searle's Chinese Room Argument (CRA) and the heated debates surrounding it. In this video, which is accessible to the general public and those with interest in AI, Olly's Philosophy Tube ...


Connection Science

All individual members of The Society for the Study of Artificial Intelligence and Simulation of Behaviour have a personal subscription to the Taylor Francis journal Connection Science as part of their membership. How to Acce...



AISB event Bulletin Item

CFP: Intelligent Virtual Agents (IVA'09)

Ninth International Conference on Intelligent Virtual Agents (IVA'09)
(DEADLINE: 17:04:2009)
Call for Papers
Ninth International Conference on Intelligent Virtual Agents (IVA'09)
September 14-16, 2009
Amsterdam, The Netherlands

Intelligent virtual agents (IVAs) are interactive characters that exhibit human-like qualities and communicate with humans or each other using natural human modalities such as speech and gesture. They are capable of real-time perception, cognition and action that allow them to participate in a dynamic social environment.

IVA?09 is an interdisciplinary annual conference and the main forum for presenting research on modeling, developing and evaluating intelligent virtual agents with a focus on communicative abilities and social behavior.  In addition to presentations on theoretical issues, the conference encourages the showcasing of working applications.  Researchers from the fields of human-human and human-robot interaction are also welcome to share work which has a bearing on intelligent virtual agents.  IVA?09 is held in cooperation with the Association for the Advancement of Artificial Intelligence (AAAI), the European Association for Computer Graphics (EG) and the Association for Computing Machinery (ACM SIGART and SIGCHI).

IVA?09 particularly encourages submissions on this year?s special topic of games.  The game industry is the source of the world?s largest selection of interactive characters.  To date, the creation of these characters and their social behaviors has largely relied on carefully hand crafted techniques rather than automation.  With larger environments, grander stories, more players and a greater demand for realism, hand crafted approaches are unlikely to scale. Imbuing characters with more intelligence and self-determination is an ongoing and so far unfulfilled goal of the game industry.  IVA?09 is an opportunity to reveal, tackle and discuss the issues that relate to using intelligent virtual agents in games and aims to strengthen links and the exchange of knowledge between academia and the game industry.

Design and modeling of IVAs
- design criteria and design methodologies
- evaluation methodologies and user studies
- ethical considerations and social impact
- applicable lessons from other fields (e.g. robotics)
- dimensions of intelligence, cognition and behavior
- models of personality and cultural awareness
- models of social competence
- models of multimodal perception and action
- models of emotional communicative behavior

Implementation of IVAs
- software engineering issues
- real-time integrated systems
- portability and reuse
- standards / measures to support interoperability
- specialized tools, toolkits and tool chains
- specialized modeling and animation technologies

Applications of IVAs
- future role and/or current experience in various fields including
  - computer games
  - art and entertainment
  - education and training
  - simulation and visualization
- delivery platforms: desktop, single/multi- user, virtual/augmented/mixed reality

Conceptual Frameworks for IVAs
- learned, evolved or emergent behavior
- improvisational or dramatic interaction
- stages of autonomy (from avatars to agents)
- massive simulations of crowds

Prospective authors are invited to submit full papers (12-14 pages), short papers (6-7 pages), or poster papers (1-2 pages) in Springer Lecture Notes in Computer Science (LNCS) format. For details on how to submit your paper, consult the conference web site:

17 April, 2009                Submission of all papers
22 May, 2009                Notifications of acceptance
12 June, 2009                Camera-ready copies
01 June, 2009                GALA video submission
14-16 September, 2009  Conference

Chairs   Zsfia Ruttkay, University of Twente, The Netherlands
          Michael Kipp, DFKI, Germany
          Anton Nijholt, University of Twente, The Netherlands
          Hannes Hgni Vilhjlmsson, Reykjavk University, Iceland

Best Paper Chair                       Thomas Rist, FH Augsburg, Germany
Submissions Chair                     Patrick Gebhard, DFKI, Germany
Poster and Demo Chair              Dirk Heylen, University of Twente, The Netherlands
Local Organization Chair             Betsy van Dijk, University of Twente, The Netherlands

Senior Program Committee
          Elisabeth Andr, University of Augsburg, Germany
          Ruth Aylett, Heriot-Watt University, UK
          Marc Cavazza, University of Teesside, UK
          Jonathan Gratch, University of Southern California, USA
          Stefan Kopp, Bielefeld University, Germany
          Jean-Claude Martin, LIMSI-CNRS, France
          Patrick Olivier, Newcastle University, UK
          Catherine Pelachaud, University of Paris 8, INRIA, France
          Helmut Prendinger, National Institute of Informatics, Japan

Please visit the conference web site:
Contact conference chair:

GALA 2009
The Gathering of Animated Lifelike Agents will take place at IVA?09, see:

IVA?09 will be co-located in Amsterdam with the complementary Affective Computing & Intelligent Interaction International Conference (ACII?09) (, held 10-12 September 2009. While this is a great opportunity to make the most of a trip to Amsterdam, the same paper cannot be submitted to both conferences: papers with a primary focus on embodied conversational agents and virtual agents are encouraged to submit to IVA?09; papers with a primary focus on emotion are encouraged to submit to ACII?09.