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AISB YouTube Channel

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AISB miscellaneous Bulletin Item

CFP: special issue of IEEE Transactions on Systems on "Game Theory"

IEEE Transactions on Systems, Man, and Cybernetics - Part B Special
Issue: Game Theory
Manuscript Submission: Dec. 15, 2008
Acceptance Notification: Mar. 1, 2009
Final Manuscript Due: May 1, 2009
Publication: 4th quarter 2009

Game theory is a formal framework with a set of mathematical tools
to study the complex interactions among interdependent rational
players. For more than half a century, computational game theory
has led to revolutionary changes in economics, and has found important
applications in politics, sociology, psychology, communication,
transportation, biology. Evolutionary Game Theory (EGT) is a solid
basis for understanding learning and constructing new learning
algorithms. The Replicator Equations will appear to be an interesting
model to study learning in various settings. This model consists
of a system of differential equations describing how a population
(or a probability distribution) of strategies evolves over time,
and plays a central role in biological and economical models. Thus,
EGT is an integral part of AI. The aim of this issue is to bring
together the state-of-the-art research contributions that address
the fundamentals and sound theoretical models of game theory and
the major opportunities and challenges of applying game theory to
solving real problems in industry, biology, medicine, communications,
and other disciplines.  We seek original completed and unpublished
work not currently under review by any other journal/magazine.
Topics of interest include (but are not limited to):

  Emerging game-theoretical models

*Evolutionary Game Theory *Game Theoretic approach to DAI *Game Theory, Machine Learning, Artificial Intelligence *S-modular and potential games *Stackelberg and Wardrop equilibria *Coalition games and Nash bargaining models *Multi-stage and repeated games

  General game-theoretic methodologies and techniques

*Efficiency loss compared with optimization model (i.e., price of anarchy) *Games of imperfect or asymmetric information *Effects of bounded rationality *Learning mechanisms in games *Computation of Nash, correlated, and market equilibria *Mechanism design and learning mechanisms in games


*Game theory and EGT algorithms for optimization in dynamic and
  noisy environments *Game theory and EGT algorithms for multi-objective optimization *Game theory and EGT algorithms for constrained optimization *Game theory and EGT approach to autonomic systems *Game theory and EGT in Communications Systems *Real-world/novel applications of Game theory and EGT in biology ,
  medicine, psychology, sociology, economics *Comparative theoretical and empirical studies *Combination of machine learning techniques and EGT.

All papers should be submitted in the PDF format to and the authors should state
in their submission that "This manuscript is submitted for the
special issue on Game Theory (editors: A. Vasilakos, R. Kannan, E.
Hossain, H. Kintis)"


Manuscript Submission: Dec. 15, 2008 Acceptance Notification: Mar. 1, 2009 Final Manuscript Due: May 1, 2009 Publication: 4th quarter 2009

Guest Editors Athanasios V. Vasilakos  		Rajgopal Kannan
Dept. of Computer and   		Dept. of Computer Science
Telecommunication Engineering 		Louisiana State University USA
University of Western Macedonia,Greece

Ekram Hossain  				Herbert Gintis
Dept. of ECE				Santa Fe Institute
University of Manitoba  		Santa Fe, NM USA
Winnipeg, Canada.  			Central European University 			Budapest, Hungary