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AISB miscellaneous Bulletin Item

International Journal of Digital Multimedia Broadcasting: Special Issue on Advances in 3DTV: Theory and Practice

International Journal of Digital Multimedia Broadcasting

                                    Hindawi Publishing Corporation

Special Issue on
Advances in 3DTV: Theory and Practice
Call for Papers

Extending visual content and communications with a third
dimension, or otherwise capturing a dynamic scene in 3D
and generating an optical duplicate of it at a remote site
and in real-time, has been a dream over decades. The
goal of the viewing experience is to create the illusion
of a real environment in its absence, while all core and
peripheral components related to this goal are collectively
referred as three-dimensional television (3DTV). From a
technological point of view, this goal targets advances over
the whole 3DTV chain, including 3D image acquisition, 3D
representation, compression, transmission, signal processing,
interactive rendering, 3D display as well as customized
3DTV applications and spans a number of research fields
from applied mathematics, computer science, and engineering.
In a successful and consumer-accepted operation of
3DTV, the integration and interaction of all such functional
components are required.

The objective of the proposed Special Issue is to present
the works and efforts of researchers with diverse experience
and activity in distinct, yet related and complementary areas,
for achieving full-scale three-dimensional television.
Papers on the following and related list of topics are
solicited, but are not limited to:

= 3D Capture and Processing
- 3D time-varying scene capture technology,
 Multicamera synchronization and recording, camera
           calibration and 3D view registration, holographic
           camera techniques, 3D motion analysis
           and tracking, surface modeling and segmentation,
           multiview image, and 3D data processing
= 3D Representation
         - Representation of 3D video information, volumetric
          and 3D mesh representation, texture
          and point representation, object-based representation
          and segmentation
= 3D Transmission
       - 3D data streaming, error-related issues and
          handling of 3D video, hologram compression,
          multiview video coding, 3D mesh compression,
          multiple description coding for 3D
= 3D Display
       - Stereoscopic and holographic display techniques,
          reduced parallax systems and integral imaging,
          optics and VLSI technology, projection and
          display technology for 3D videos, human factors
= 3D Applications
       - 3D imaging in cultural heritage and virtual
          archaeology, teleimmersion and remote collaboration,
          augmented reality and virtual environments,
          3D television, cinema, games, and entertainment,
          biomedical applications, 3D contentbased
          retrieval and recognition

Before submission, authors should carefully read over the
journal?s Author Guidelines, which are located at:

Prospective authors should submit an electronic copy of their
Complete manuscript through the
journal Manuscript Tracking System at:

according to the following timetable:

               Manuscript Due May 1, 2009
               First Round of Reviews August 1, 2009
               Publication Date November 1, 2009

Lead Guest Editor
       Xenophon Zabulis, Institute of Computer Science,
Foundation for Research and Technology Hellas (FORTH),
700 13 Heraklion, Greece;

Guest Editors
       Irene Cheng, Department of Computing Science,
University of Alberta, Edmonton, Alberta, Canada T6G 2E8;

       Nikolaos Grammalidis, Informatics and Telematics
Institute, Centre of Research and Technology Hellas, 57001
Thessaloniki, Greece;

       Georgios A. Triantafyllidis, Department of Applied
Information and Multimedia, Technological Educational
Institute of Crete, 710 04 Iraklio, Greece;

       Pietro Zanuttigh, Department of Information
Engineering, University of Padua, 35131 Padua, Italy;