Mark Bishop on CITY ...
"During the last decade robots have begun to permeate everyday life (robotic lawn mowers; floor cleaners, autonomous cars etc); equally, closely related technologies are beginning to permeate the military– already US naval sh...
Read More...
ICO Alan Turing Lect...
 To celebrate the 100 year anniversary of the birth of the world renowned mathematician, code breaker, logician and computer scientist, the first ICO Alan Turing Lecture was held at the Museum of Science and Industry in Manchest...
Read More...
AISB Workshop: Senso...
Poster: http://aisb.org.uk/media/files/stw2012.pdf (media/files/stw2012.pdf) A day of discussion on the Sensorimotor account of Perception, Consciousness  and Robotics, its development and contemporary state. The first in a seri...
Read More...
Ms Pac-Man vs Ghosts...
This year's Ms Pac-man vs Ghosts Competition is now open for submissions. The competition allows you to develop AI controllers for the classical arcade game Ms Pac-Man. However, this year the competition takes a unique look at the...
Read More...
AISB YouTube Channel
The AISB has launched a YouTube channel:Â http://www.youtube.com/user/AISBTube (http://www.youtube.com/user/AISBTube). The channel currently holds a number of videos from the AISB 2010 Convention. Videos include the AISB round t...
Read More...
New AISB Website
Happy New Year! Welcome to the new AISB website. Over the coming weeks and months we will be making additional changes to the website, introducing some new content and so on. Please check back regularly to see what's new! During...
Read More...
AISB Website Beta
The AISB's new website is now gone beta. Some of the new features member's can look forward to enjoying will be better integration with the AISB LinkedIn group, frequent news updates, a new member's section and up-to-date AI med...
Read More...
AISB 2011 Convention
The AISB'11 Convention (http://www.aisb.org.uk/convention/aisb11/) was held from 4-7 April at York, organised by Dimitar Kazakov and George Tsoulas.
Read More...
Lighthill Debates
The Lighthill debates from 1973 are now available on YouTube. You need to a flashplayer enabled browser to view this YouTube video Â
Read More...
Alan Turing Year
2012 marks the centenary of Alan Turing's birth. Alan Turing Year (http://www.turingcentenary.eu/), seeks to bring together news of all the events and organisations which will be marking the occasion.
Read More...
Notice
AISB event Bulletin Item
LECTURE: "Gesture-sound interaction in digital media", 30 March 2011, Goldsmith's College, LONDON
by Frederic Bevilacqua, Head of the Real-Time Musical Interactions Team IRCAM- Centre Pompidou, STMS-CNRS UPMC Paris, France Location: LG01, New Academic Building Department: Computing Time: 30 March 2011, 14:00 - 15:00
I will present an overview of the research and applications performed by the Real-Time Musical Interactions Team of IRCAM (Paris). We have developed for the last seven years various methods and tools for computer-based gesture analysis, with the general goal to use body movements to interact with sonic and/or visual environments. This research has largely been influenced by sustained collaborations with musicians/composers and dancers/choreographers. We will present some of these works, focusing on gesture research and interfaces. In particular, we will present the cases of musical interfaces and various experiments we have been carried on in music pedagogy. We will also present dance performances and interactive installations we have collaborated on. In music, we studied physical gestures of musicians such as the bow movement of violin players. This allowed us to formalize key concepts about continuous gesture control, gesture vocabulary and co-articulation (similarly to speech production). This fundamental research led us to design augmented instruments, incorporating these challenging concepts. In parallel, we are designing new interfaces and paradigms to control sonic environments, individually or collectively. In particular, we are developing tools to re-perform sound and music with such interfaces. In particular, we developed a "gesture follower" system that allows for the recognition and synchronization of gestures with sound materials. In dance, we will present performances and installations, where we used the same technology than for music. While designed with different goals and aesthetics, two of them use a similar interaction principle: the visitor is invited to dance “imitating” dance material displayed on a large screen. This brings us back to open questions with musical interfaces: how can we learn gestures and the interaction with digital media, and how this affects our gesture and sound perception? |



