Mark Bishop on CITY ...

"During the last decade robots have begun to permeate everyday life (robotic lawn mowers; floor cleaners, autonomous cars etc); equally, closely related technologies are beginning to permeate the military– already US naval sh...


Read More...

ICO Alan Turing Lect...

  To celebrate the 100 year anniversary of the birth of the world renowned mathematician, code breaker, logician and computer scientist, the first ICO Alan Turing Lecture was held at the Museum of Science and Industry in Manchest...


Read More...

AISB Workshop: Senso...

Poster: http://aisb.org.uk/media/files/stw2012.pdf (media/files/stw2012.pdf) A day of discussion on the Sensorimotor account of Perception, Consciousness  and Robotics, its development and contemporary state. The first in a seri...


Read More...

Ms Pac-Man vs Ghosts...

This year's Ms Pac-man vs Ghosts Competition is now open for submissions. The competition allows you to develop AI controllers for the classical arcade game Ms Pac-Man. However, this year the competition takes a unique look at the...


Read More...

AISB YouTube Channel

The AISB has launched a YouTube channel: http://www.youtube.com/user/AISBTube (http://www.youtube.com/user/AISBTube). The channel currently holds a number of videos from the AISB 2010 Convention. Videos include the AISB round t...


Read More...

New AISB Website

Happy New Year! Welcome to the new AISB website. Over the coming weeks and months we will be making additional changes to the website, introducing some new content and so on. Please check back regularly to see what's new! During...


Read More...

AISB Website Beta

The AISB's new website is now gone beta. Some of the new features member's can look forward to enjoying will be better integration with the AISB LinkedIn group, frequent news updates, a new member's section and up-to-date AI med...


Read More...

AISB 2011 Convention

The AISB'11 Convention (http://www.aisb.org.uk/convention/aisb11/) was held from 4-7 April at York, organised by Dimitar Kazakov and George Tsoulas.


Read More...

Lighthill Debates

The Lighthill debates from 1973 are now available on YouTube. You need to a flashplayer enabled browser to view this YouTube video  


Read More...

Alan Turing Year

2012 marks the centenary of Alan Turing's birth. Alan Turing Year (http://www.turingcentenary.eu/), seeks to bring together news of all the events and organisations which will be marking the occasion.


Read More...
0123456789

Notice

AISB event Bulletin Item

CALL FOR PAPERS: 4th International Conference on Computational Creativity, June 12 – 14, 2013, Sydney, AUSTRALIA

http://www.computationalcreativity.net/iccc2013/

Original contributions are solicited in all areas related to Computational Creativity, including 
but not limited to:

Computational paradigms for understanding creativity, including heuristic search, analogical 
and meta-level reasoning, and re-representation; Metrics, frameworks and formalizations for the 
evaluation of creativity in computational systems; Perspectives on computational creativity, 
including philosophy, models of cognition and human behavior, and intelligent systems;
Development and assessment of computational creativity-support tools; Creativity-oriented computing
in learning, teaching, and other aspects of education; Innovation, improvisation and related 
pursuits investigating the production of novel experiences and artifacts within a computational 
framework; Computational accounts of factors that enhance creativity, including emotion, surprise 
(unexpectedness), conflict, diversity, motivation, knowledge, intuition, reward structures, and 
technologies (e.g. modeling, simulation, human-in-the-loop, human/machine collaboration, etc.);
Computational models of social aspects of creativity, including the relationship between individual
and social creativity, diffusion of ideas, collaboration and creativity, formation of creative 
teams, and creativity in social settings (e.g. modeling, simulation, human-in-the-loop, 
human/machine collaboration, etc.); Specific computational applications that address creativity in 
music, language, narrative, poetry, the arts, architecture, entertainment, mathematical and 
scientific discovery, programming and/or design; Detailed system descriptions of creative systems, 
including engineering difficulties faced, example sessions and artifacts produced, and applications of the system;
Domain-specific vs. generalized creativity – does the domain of study affect (the perception of) 
creativity? Are there general, (computational) creative principles that can be applied across domains?

We invite papers that make a scientific contribution to the field of computational creativity and 
report work that involves computation (e.g., fully autonomous systems, modeling, support for human 
creativity, simulation, human/machine collaboration, etc.). We welcome studies of human creativity 
that in some way propose a computational model for that creativity. When papers report on creative 
computer systems, we particularly encourage them to discuss systems having general or at least 
multiple sorts of results, to detail the methods used to design and develop the system, or to 
include useful related theoretical discussion. We invite papers that go beyond simply documenting 
interesting systems to describe advances in cognitive science, assessment methods, design methods, 
or other research areas. Contributions are welcome from any relevant discipline, with previous 
contributions having come from computer science, artificial intelligence, engineering design, 
cognitive science, psychology, art, architecture, and other areas.

Submitting Papers

Two categories of submissions are welcome - regular (full) papers and position
(short) papers:

Regular papers must be no longer than 8 pages in length, and are expected to address 
foundational issues, research results, and describe in detail original research on creative 
systems development and modeling.

Position papers must be no longer than 5 pages in length and are expected to describe 
work-in-progress or research directions for computational creativity.

All submissions will be reviewed in terms of quality, impact and relevance to the area of 
computational creativity.

See the conference website for more details: 
http://www.computationalcreativity.net/iccc2013/