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At TEDx Tottenham, London Mark Bishop (the former chair of the Society) demonstrates that if the ongoing EU flagship science project - the 1.6 billion dollar "Human Brain Project” - ultimately succeeds in understanding all as...


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A video sponsored by the society discusses Searle's Chinese Room Argument (CRA) and the heated debates surrounding it. In this video, which is accessible to the general public and those with interest in AI, Olly's Philosophy Tube ...


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On Friday 4th September, philosopher and AISB member Dr Yasemin J Erden, participated in an AI roundtable at Second Home, hosted by Index Ventures and SwiftKey.   Joining her on the panel were colleagues from academia and indu...


AISB Convention 2016

The AISB Convention is an annual conference covering the range of AI and Cognitive Science, organised by the Society for the Study of Artificial Intelligence and Simulation of Behaviour. The 2016 Convention will be held at the Uni...


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Stephen Hawking thinks computers may surpass human intelligence and take over the world. This view is based on the ideology that all aspects of human mentality will eventually be realised by a program running on a suitable compu...


Connection Science

All individual members of The Society for the Study of Artificial Intelligence and Simulation of Behaviour have a personal subscription to the Taylor Francis journal Connection Science as part of their membership. How to Acce...


Al-Rifaie on BBC

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AISB YouTube Channel

The AISB has launched a YouTube channel: http://www.youtube.com/user/AISBTube (http://www.youtube.com/user/AISBTube). The channel currently holds a number of videos from the AISB 2010 Convention. Videos include the AISB round t...



AISB event Bulletin Item

CALL FOR PAPERS: 5th AISB Symposium on AI & Games, 1st April 2014, AISB-50, Goldsmiths, London, UK


The AI & Games Symposium acts as a meeting place for researchers from academia, education and 
industry who are involved with the design, development and evaluation of AI and games.

Accepted Submissions: 
* Extended Abstracts (2-4 pages) 
* Posters (one slide) 
* Demos (max 2 pages description of what is going to be demonstrated) 
* Tutorials (max 2 pages description of planned tutorial content) 

Computer games now form an important sector of the computing and entertainment industries, but 
the need for better artificial intelligence (AI) in games is deeply felt and recognised by the 
industry. Conversely, games offer new challenges and excellent application domains for AI 
technology and research. Games are increasingly used for education, serious games or game-based 
learning, where AI techniques can create a believable, engaging experience for learners. The AI 
& Games Symposium focuses on the application of artificial intelligence techniques, frameworks 
and theories to the creation of engaging intelligent games, and will address the following areas 
of research and practice: 

 The use of AI techniques (planning, learning, evolution etc.) in games and the game design process. 
 The design and engineering of AI components in commercial games 
 AI for serious games and gamification. 
 Automatic or semi-automatic procedural content generation 
 Intelligent or adaptive player interaction 
 AI for player analytics and modelling player behaviour or experience. 
 Agent pathfinding and decision-making in games 
 Environmental simulations for games 
 Interactive narrative generation 
 Player perceptions of game AI 

Submission Procedure: 
All submissions are via the EasyChair website.  See the symposium web site for further details:

Important Dates: 
ALL SUBMISSIONS: 3rd January 2014 
Notification to Authors: 10th February 2014 
Camera Ready Submissions: 20th February 2014 
Symposium: 1st April 2014 

Symposium Organisers:
* Daniela Romano, Advanced Computing Research Centre (ACRC), Computer Science, University of Sheffield 
* David Moffat, School of Engineering and Built Environment, Glasgow Caledonian University 
* Jeremy Gow, Department of Computing, Goldsmiths, University of London 

Programme Committee: 
* Marc Cavazza, University of Teesside 
* Simon Colton, Goldsmiths, University of London

* Michael Cook, Goldsmiths, University of London 
* Peter Cowling, University of York 
* Luke Dicken, University of Strathclyde 
* Daniel Kudenko, University of York 
* John Levine, University of Strathclyde 
* Sandy Louchart, Heriot-Watt University
* Simon Lucas, University of Essex 
* Mark Riedl, Georgia Institute of Technology 
* Pieter Spronck, Tilburg University
* Julian Togelius, IT University of Copenhagen
* Georgios Yannakakis, University of Malta 
AISB-50 is a convention commemorating both 50 years since the founding of the society for the 
study of Artificial Intelligence and the Simulation of Behaviour (the AISB) and sixty years 
since the death of Alan Turing, founding father of both Computer Science and Artificial 
Intelligence, will be held at Goldsmiths, University of London, UK from the 1st to the 4th 
April 2014.