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Notice

AISB event Bulletin Item

CALL FOR PAPERS: AI & Games Symposium, AISB 2017, 19th -21st April 2017, University of Bath, UK


The AISB2017 AI & Games Symposium acts as a meeting place for researchers and practitioners from 
academia, education and industry who are involved with the design, development and evaluation of 
AI in the context of games.

Deadline for all submissions :  Friday 14th  February 2017

19th -21st April 2017, at the University of Bath, UK

Computer games now form an important sector of the computing and entertainment industries, but the 
need for better artificial intelligence in games is deeply felt and recognised by the industry. 
Conversely, games offer new challenges and excellent application domains for AI technology and 
research. Games are increasingly used for education, serious games or game-based learning, where 
AI techniques can create a believable, engaging experience for learners. The AI & Games Symposium 
focuses on the application of artificial intelligence techniques, frameworks and theories to the 
creation of engaging intelligent games, and will address the following areas of research and practice:
The use of AI techniques (planning, learning, evolution etc.) in games and the game design process
The design and engineering of AI components in commercial games
Automatic or semi-automatic procedural content generation
AI for serious games and gamification
Intelligent or adaptive player interaction
AI for player analytics and modelling player behaviour or experience
Agent pathfinding and decision-making in games
Using games or simulations as a platform for building intelligent agents
Environmental simulations for games
Interactive narrative generation
Player perceptions of game AI
Papers connecting games to all areas of computational intelligence and traditional AI are considered.

Submissions

We invite submissions of the following kinds:

Extended Abstracts (2-4 pages)
Short papers (4-6 pages)
Posters (one slide, and one page for the proceedings)
Demonstrations (2 pages description of what is going to be demonstrated)
Tutorials (max 2 pages description of planned tutorial content)
Submissions will be via the easychair website at:
https://easychair.org/conferences/?conf=aigames17

-- 
Professor Daniela M. Romano Ph.D. MSc MBCS, MWES, MCIM
  Editor International Journal  of Serious Games (IJSG) - AI and Games Area
REF Leader & Director of Creative Virtual Reality Lab