ICO Alan Turing Lect...
To celebrate the 100 year anniversary of the birth of the world renowned mathematician, code breaker, logician and computer scientist, the first ICO Alan Turing Lecture was held at the Museum of Science and Industry in Manchest...
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AISB Workshop: Senso...
Poster: http://aisb.org.uk/media/files/stw2012.pdf (media/files/stw2012.pdf) A day of discussion on the Sensorimotor account of Perception, Consciousness and Robotics, its development and contemporary state. The first in a seri...
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Ms Pac-Man vs Ghosts...
This year's Ms Pac-man vs Ghosts Competition is now open for submissions. The competition allows you to develop AI controllers for the classical arcade game Ms Pac-Man. However, this year the competition takes a unique look at the...
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AISB YouTube Channel
The AISB has launched a YouTube channel: http://www.youtube.com/user/AISBTube (http://www.youtube.com/user/AISBTube). The channel currently holds a number of videos from the AISB 2010 Convention. Videos include the AISB round t...
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New AISB Website
Happy New Year! Welcome to the new AISB website. Over the coming weeks and months we will be making additional changes to the website, introducing some new content and so on. Please check back regularly to see what's new! During...
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AISB Website Beta
The AISB's new website is now gone beta. Some of the new features member's can look forward to enjoying will be better integration with the AISB LinkedIn group, frequent news updates, a new member's section and up-to-date AI med...
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AISB 2011 Convention
The AISB'11 Convention (http://www.aisb.org.uk/convention/aisb11/) was held from 4-7 April at York, organised by Dimitar Kazakov and George Tsoulas.
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Lighthill Debates
The Lighthill debates from 1973 are now available on YouTube. You need to a flashplayer enabled browser to view this YouTube video
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Alan Turing Year
2012 marks the centenary of Alan Turing's birth. Alan Turing Year (http://www.turingcentenary.eu/), seeks to bring together news of all the events and organisations which will be marking the occasion.
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Honouring Turing at ...
The AISB's own Convention in 2012 (convention/aisb12) will honour Turing For 2012, AISB and IACAP (The International Association for Computing and Philosophy) have merged their annual symposia/conferences to form the AISB/IA...
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Notice
AISB opportunities Bulletin Item
5 Tenure Track Positions at all levels in Game Design at Northeastern University, USA
Northeastern University is seeking multiple tenure track faculty for
positions in Game Design and Interactive Media within the College of
Arts, Media and Design starting September 1, 2012. Positions will be
filled at the assistant, associate or full professor rank depending on
the qualifications of the candidate. Northeastern may also consider a
multidisciplinary 'cluster hire' where several candidates elect to
form a team which proposes an innovative and translational research
direction responding to one or more of these positions.
1. Game Design/Interactive Media and Animation: Animation is
fundamental to Game Design/Interactive Media to simulate the
physical and kinetic properties of characters, objects and contexts
in motion, in space, and in time. The simulation of environments
requires sophisticated research into motion, lighting, surfaces and
perspective. The simulation of characters requires creating
expressive and accurate facial and body-motion qualities. This
requires interdisciplinary research into physiology, kinesiology
and psychology. Core features and technologies of virtually all the
current top commercial game projects are based on such simulation.
2. Game Design/Interactive Media and Games Usability: Games Usability
focuses on how users interact with games and media to facilitate
and optimize user interface, including usability analysis, user
experience, and behavioral trends. Games usability research is a
specialized growth area that includes research, such as analysis of
gameplay temporal data collected from real players to deduce
behavioral trends (large data analysis). This area may take
advantage of existing methodologies within CCIS and leverage new
interdisciplinary collaborations with Psychology and the behavioral
sciences.
3. Game Design/Interactive Media and Social and Cooperative Games:
Social and cooperative games is a major trend in Game
Design/Interactive Media whereby users are connected globally and
can interact as individuals in a virtual crowd. Social and
cooperative gaming is a major trend for current and future growth
for the game industry, and an area that may stimulate significant
research that requires interdisciplinary skills and
partnership. Research and education on social and cooperative games
is needed and coherent with Northeastern?s capacity for
interdisciplinary work. This field could benefit from
interdisciplinary collaboration with other colleges, especially the
social sciences.
4. Game Design/Interactive Media and Arts Industry and
Entrepreneurship: Arts Industry and Entrepreneurship is critical to
harnessing the social and economic power of Game Design/Interactive
Media as the future medium of social and commercial
connectivity. Production management, media development and
cross-discipline project opportunities are critical areas in this
rapidly changing field.
5. Game Design/Interactive Media and Core Design and Development: Core
Design and Development is a joint hire with the CCIS. Building on
the foundation of interdisciplinary undergraduate degrees in game
design and interactive media, the successful candidate will play a
central role in creating innovative programmatic efforts that
combine a deep knowledge of the artistic and computing disciplines,
and will advance our research and educational agenda. This search
has already been posted as Requisition Number 114350. Go
to: http://www.northeastern.edu/camd/ or http://www.ccs.neu.edu/
Qualifications
We expect successful candidates to demonstrate a strong commitment to
teaching and an excellent record in research/scholarship in any of the
core areas listed above. Should possess experience with applications
in areas such as interactive narratives, social games, health games,
mobile games, or educational games. Applicants must have a terminal
degree of either a PhD in related areas, or an MFA in game design or
related areas.
Additional Information
Northeastern University is a national research university in the heart
of Boston and world leader in experiential learning. In the past few
years, Northeastern University has made a major commitment to
interdisciplinary education and research in select fields with the
goal of achieving international leadership in these fields. The Game
Design and Interactive Media program is one of the areas selected for
growth and is being developed as a joint effort between the colleges
of Arts, Media and Design and others including the Computer and
Information Science, the College of Business Administration, and the
College of Social Science and Humanities. We seek tenure track faculty
members who can play a major role in shaping the research and academic
goals for our programmatic efforts in Game Design and Interactive
Media. In particular, we seek five hires strategically selected to
project this field beyond a focus on entertainment to redefine how we
receive, disseminate and interact with information in a non-linear,
user-generated environment.
How To Apply
To apply, visit the College of Arts, Media and Design website at:
http://www.northeastern.edu/camd/
and click on the Faculty Positions button. Job code: 114408
Applications should include:
- Cover letter expressing interest
- Applicant's CV
- Research statement
- Teaching statement
- Names and addresses of 3-6 references
Full consideration will be given to applications received by December 30, 2011
For questions about the search or to submit external references,
please call the search committee co-chairs, Terrence Masson and Magy
Seif El-Nasr at: 617-373-7645 or 617-373-3928, or email us
at terrence.masson@gmail.com or magy@neu.edu. |



