Mark Bishop on CITY ...

"During the last decade robots have begun to permeate everyday life (robotic lawn mowers; floor cleaners, autonomous cars etc); equally, closely related technologies are beginning to permeate the military– already US naval sh...


Read More...

ICO Alan Turing Lect...

  To celebrate the 100 year anniversary of the birth of the world renowned mathematician, code breaker, logician and computer scientist, the first ICO Alan Turing Lecture was held at the Museum of Science and Industry in Manchest...


Read More...

AISB Workshop: Senso...

Poster: http://aisb.org.uk/media/files/stw2012.pdf (media/files/stw2012.pdf) A day of discussion on the Sensorimotor account of Perception, Consciousness  and Robotics, its development and contemporary state. The first in a seri...


Read More...

Ms Pac-Man vs Ghosts...

This year's Ms Pac-man vs Ghosts Competition is now open for submissions. The competition allows you to develop AI controllers for the classical arcade game Ms Pac-Man. However, this year the competition takes a unique look at the...


Read More...

AISB YouTube Channel

The AISB has launched a YouTube channel: http://www.youtube.com/user/AISBTube (http://www.youtube.com/user/AISBTube). The channel currently holds a number of videos from the AISB 2010 Convention. Videos include the AISB round t...


Read More...

New AISB Website

Happy New Year! Welcome to the new AISB website. Over the coming weeks and months we will be making additional changes to the website, introducing some new content and so on. Please check back regularly to see what's new! During...


Read More...

AISB Website Beta

The AISB's new website is now gone beta. Some of the new features member's can look forward to enjoying will be better integration with the AISB LinkedIn group, frequent news updates, a new member's section and up-to-date AI med...


Read More...

AISB 2011 Convention

The AISB'11 Convention (http://www.aisb.org.uk/convention/aisb11/) was held from 4-7 April at York, organised by Dimitar Kazakov and George Tsoulas.


Read More...

Lighthill Debates

The Lighthill debates from 1973 are now available on YouTube. You need to a flashplayer enabled browser to view this YouTube video  


Read More...

Alan Turing Year

2012 marks the centenary of Alan Turing's birth. Alan Turing Year (http://www.turingcentenary.eu/), seeks to bring together news of all the events and organisations which will be marking the occasion.


Read More...
0123456789

Notice

AISB opportunities Bulletin Item

CALL FOR COLLABORATORS: AI-Related Live Streaming Project


Contact: am@lucypawlak.com

This is a call for collaborators for: 

·         Those working in AI and robotics, particularly developing chat bots and autonomous robots. 
·         Programmers working with: the Kinect, chat rooms / social network interfaces using live 
streaming, virtual education and Telematics (with an interest in live streaming, engaging remote 
sites in virtual space online and video conferencing), 
·         Game designers (with an interest in Interactive Fiction and emergent game play)
 
 
This project is to develop an online performance platform for an interactive storytelling game 
employing live streams to link a game space to a studio audience. The audience will collectively 
direct an avatar (human actor) to navigate a grid of screens occupied by various performers (human 
and robot) broadcasting in real time from remote locations. The project aims to develop and delve 
into the feelings of presence and agency offered by live streaming of the moving image.
 
The game, partly inspired by “Alice Through The Looking Glass”, will provide a site for exploration
of crossovers between “virtual” and “physical” worlds, focusing on how the mediums of the web 
camera and chat room open a space for forming relationships between “us” and what is “out there”. 
Human and robotic performers will work with the audience to probe perceptions of “authenticity”, 
“natural” and “mechanical” communication.
 
The structure of the game will reflect upon the nature of interactions, connections and 
relationships formed through and with computers. It will encourage an exploration of an expanded 
notion of interactivity that includes the potential for interfering or hacking into the system 
(by players and characters in the game). It will also aim to create conditions for the operating 
system to interfere with its users in a visible manner.
 
 
If you wish to hear more write to Lucy Pawlak: am@lucypawlak.com
 
www.lucypawlak.com
 
www.samsonovfamily.com
 
http://www.youtube.com/user/LKPawlak